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PowerVR GXA6850

La puce graphique PowerVR GXA6850 d'Imagination Technologies est une solution graphique relativement véloce que l'on retrouve principalement dans les tablettes intégrant des SoCs ARM comme l'Apple A8X (présent dans l'iPad Air 2). La puce a été lancée sur le marché au troisième trimestre 2014 comme étant l'une des puces les plus rapides de sa catégorie.

Architecture et Performances

Contrairement aux précédentes spéculations, l'A8X intègre une puce PowerVR Series 6 (Rogue) GXA6850 à 8 clusters consistant en la combinaison de deux circuits graphiques GX6450 (2x 4 clusters) au lieu d'un seul GX6650 (6 clusters). La dénomination GXA6850 a été créée par nos confrères de chez Anandtech, il se peut que son véritable nom soit GX6450MP2.

Chaque cluster offre quatre ALU FP16 et deux ALU FP32, ce qui donne une puissance de calcul brute d'environ 230 GFLOPS FP32 à 450 MHz (fréquence de fonctionnement estimée). Le GXA6850 ne fait pas que surpasser aisément le Qualcomm Adreno 420 (Snapdragon 805), elle laisse légèrement derrière elle la Nvidia Tegra K1 par une petite marge. Le GXA6850 est ainsi l'une des puces graphiques les plus rapides au monde sur le marché des tablettes en 2014, presque aucun jeu ne lui pose de difficulté à hautes résolutions. Parmi ses caractéristiques, on retiendra que la puce prend en charge les librairies OpenGL 3.x/4.x, OpenGL ES 3.0 mais aussi DirectX 10.

Consommation énergétique

Grâce à un procédé d'une finesse de gravure avancée de 20 nm et de fréquences de fonctionnement relativement basses, le GXA6850 présent dans l'Apple A8X propose un haut rendement énergétique. Le revers de la médaille est la surface occupée par l'architecture relativement "large" du fait du nombre de transistors nécessaires et de la taille de la puce (38 mm² en 20 nm).

FabricantImagination
PowerVR Series 6XT (Rogue) Gamme
PowerVR GXA6850 256 @ 0.45 GHz128 Bit
PowerVR GX6450 128 @ 0.45 GHz64 Bit
PowerVR GX6250 64 @ 0.7 GHz64 Bit
Nom de codeRogue
ArchitecturePowerVR Rogue
Pipelines256 - unifiés
Fréquence du noyau interne450 (?) MHz
Largeur du bus mémoire128 Bit
Mémoire partagéenon
DirectXDirectX 10
technologie20 nm
CaractéristiquesOpenGL 3.x, 4.x, OpenGL ES 3.0
Date de présentation09.09.2014
Lien redirigeant vers la page du fabricanthttp://www.imgtec.com/powervr/series6xt....

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
31542 Points (5%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
2651 Points (16%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
3474 Points (8%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
2059 Points (19%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
2377 Points (9%)
...
Intel HD Graphics (Cherry Trail) -47%
ARM Mali-G71 MP8 -18%
ARM Mali-T880 MP12 -2%
PowerVR GXA6850
ARM Mali-G76 MP4 8%
Apple A9 / PowerVR GT7600 12%
ARM Mali-G72 MP12 24%
...
Apple M1 8-Core GPU 981%
0%
100%
GFXBench (DX / GLBenchmark) 2.7
GFXBench 2.7 T-Rex HD Onscreen C24Z16 +
GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
52.1 fps (2%)
GFXBench T-Rex HD Offscreen C24Z16 +
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 70.4     moyenne: 70.4     médian: 70.4 (1%)     maximum: 70.5 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan
min: 24.5     moyenne: 25.8     médian: 25.8 (7%)     maximum: 27 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 32.4     moyenne: 35     médian: 35 (3%)     maximum: 37.6 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
6.1 fps (4%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
5.3 fps (2%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
9.5 fps (5%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
14.2 fps (2%)
Basemark X 1.1 - Basemark X 1.1 High Quality
29502 Points (67%)
Basemark X 1.1 - Basemark X 1.1 Medium Quality
41488 Points (92%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
2956 Points (3%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
1160 Points (3%)
- Amplitude des valeurs obtenues dans le benchmark avec cette carte graphique
- Valeur moyenne obtenue dans le benchmark avec cette carte graphique
* Smaller numbers mean a higher performance

Pour plus de jeux susceptibles d'être fluides avec cette carte graphique et obtenir une liste exhaustive de tous les jeux et cartes graphiques testés, consultez notre liste des jeux.

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Testés dans les ordinateurs portables : PowerVR GXA6850 carte graphique

Apple iPad Air 2: Apple A8X, 9.70", 0.4 kg
  Critique » Courte critique de la Tablette Apple iPad Air 2 (A1567 / 128 Go / LTE)

  Autres tests » Apple iPad Air 2

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Rang 3

UHD Graphics 770
A12Z Bionic GPU *
A12X Bionic GPU *
Adreno 730 *
A15 GPU 5-Core *
Mali-G710 MP10 *
A15 GPU 4-Core *
A14 Bionic GPU *
Mali-G78 MP24 *
Mali-G78 MP22 *
A13 Bionic GPU *
A12 Bionic GPU *
Mali-G78 MP20 *
Mali-G78 MP14 *
A11 Bionic GPU *
A10X Fusion GPU *
A9X / PowerVR GT7xxx

Rang 4

A10 Fusion GPU
Mali-G77 MP11 *
Mali-G76 MP16 *
Adreno 642 *
Mali-G76 MP12 *
Mali-G76 MP10 *
Mali-G72 MP18 *
Mali-G71 MP20 *
Mali-G72 MP12 *
Mali-G71 MP8
A9 / PowerVR GT7600
Mali-T880 MP12
Mali-G76 MP4 *
Mali-G71 MP2 *
Mali-G72 MP3 *
Mali-G68 MP4 *
Mali-G68 MP2 *
Mali-T760 MP6
Mali-G57 MP1 *

Rang 5

Mali-G51 MP4 *
Mali-T760 MP4
Adreno 509 *
Adreno 508 *
Adreno 506 *
Adreno 505 *
Adreno 504 *
Mali-T860 MP2
Mali-T830 MP3
Mali-T604 MP4

Rang 6

Mali-T624
Mali-T760 MP2
Mali-450 MP4
SGX544MP2 *
Adreno 308
Adreno 306
GC7000UL
Adreno 225 *
GC4000 *
Mali-400 MP4 *
VideoCore-IV *
Adreno 220 *
Mali-400 MP *
Adreno 205 *
Adreno 200 *
Mali-200 *

* Position approximative de la carte graphique